Mortal Engines,
Philip Reeve, 296 pages
London is hunting again, making its way across what was once
Europe on a headlong dash to who-knows-where, hardly pausing to snap up smaller
towns along the way, and 15-year-old Tom Natsworthy, Assistant Historian, Third
Class, is delighted. Is it not natural that town should eat town, and Municipal
Darwinism spread across the globe? But when he interrupts an assassination
attempt on Head Historian Thaddeus Valentine and is cast out of London along
with the would-be murderer, the horribly scarred Hester Shaw, he must question
everything he thought he believed in.
The trailer for the upcoming movie adaptation came out a fewweeks ago, and I knew I had to re-read one of my favorite YA novels of all
time. It’s a dark, but hopeful, satire of consumerism, patriotism, and warfare,
set thousands of years after the old, mad American Empire bombed itself and
much of the rest of the world into oblivion – the Sixty Minute War. The
worldbuilding is perhaps my favorite part of the book, and it’s usually how I
describe Mortal Engines when
recommending it to friends: massive Traction Cities rumbling across the land,
leaving churned mud in their wake; patched-together airships with crews of sky
pirates trading relics of long-dead civilizations, such as idols of Mickey and
Pluto, the animal-headed gods of old America; the Shield-Wall of Batmunkh Gompa
sheltering the Anti-Traction League, or “Mossies” (as in, a rolling stone
gathers no moss); the terrible spectre of Grike, the Resurrected Man, with his
metallic screech of a voice, the last remnant of the Lazarus Brigade. Mortal Engines is a masterpiece. I
highly recommend it, and I hope that the movie does it justice.
NB: Many reviews call Mortal Engines steampunk. It's not steampunk – there's no steam engines. Just like Mad Max, it's more appropriately called dieselpunk.
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