Head Games (Locke
and Key Pt 2) by Joe Hill, 144 pages
If you read my earlier review of part one of the Locke and
Key series I predicted that it could only get weirder from here. Boy was I
right. Head Games introduces a new
key. One that makes the top of your head disappears so it forms a basin. You
are then able to look into, insert, and remove memories.
Of course Bode is the
one who finds the key and shows it off to his brother and sister. They test
everything they can think of. First they insert an entire cookbook into his
head and he instantly knows all the recipes. Next they remove a memory only he
has from the first book and he instantly forgets that ever happens. They put
the memory back and take the key from him, saying they want to experiment with
it more.
While experimenting his sister, Kinsey, removes herself
doubt and her fear. Their brother, Tyler, uses the ability to “read” a couple
books for school that he had been ignoring. Eventually the villain of the story
gets a hold of the key and uses it to remove thoughts and memories. I know that
is very vague, but I don’t want to ruin any of the story for you.
I must confess I would love to have that key. Imagine being
able to instantly learn anything. Need to learn French? No problem, just insert
the book into your head. Want to become an expert car mechanic? Insert book.
Want to blog about 300 books a day? Just insert the books into your brain,
though not sure that counts as reading it… As far as the book shows there is no
downside or side effects so it would be the ultimate learning tool.
I am really starting to enjoy this series. They keys are an interesting way to allow anything to happen, but still retain some sort of plausibility. Will definitely keep reading!
I loved the idea of this key, too. As I finished this book last night, I was thinking that it would be especially useful for learning foreign languages.
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